But please tell us more about why you do the stuff that you do. We all can google how to do stuff when we can make decisions about it. Sometimes, it's even better to skip some steps and give a link to a full manual, and instead focus on the reasons.
I can understand that you've got to draw the line somewhere and that preparing the dev environment isn't the most exiting part, but still.
Also - I'm coming from a completely different set of languages - could you please specify what are the prerequisites? Like, what do you assume we already know. This way, when we don't understand something, we'll refer to that list.
Thank you very much!
This can legitimately make me wanna create games.
Very good suggestion. I'll be doing a full textual write-up of this tutorial series once I've completed it so hopefully I'll be able to provide clearer reasoning behind why I do things there as well.
I assume that the watchers have a good understanding of the Java programming language, I feel it would be too much to try and teach both Java and LWJGL 3 in the one video series so I'll try and make that more clear in the videos.
3 comments
0 u/Forbsey [OP] 05 Aug 2015 16:48
Hey Guys, I just started a new series of LWJGL 3 tutorials now that the official release is out. I'd love a critique from some of my peer gamedevs.
0 u/dashie 05 Aug 2015 18:55
Neat!
But please tell us more about why you do the stuff that you do. We all can google how to do stuff when we can make decisions about it. Sometimes, it's even better to skip some steps and give a link to a full manual, and instead focus on the reasons.
I can understand that you've got to draw the line somewhere and that preparing the dev environment isn't the most exiting part, but still.
Also - I'm coming from a completely different set of languages - could you please specify what are the prerequisites? Like, what do you assume we already know. This way, when we don't understand something, we'll refer to that list.
Thank you very much!
This can legitimately make me wanna create games.
1 u/Forbsey [OP] 05 Aug 2015 19:05
Very good suggestion. I'll be doing a full textual write-up of this tutorial series once I've completed it so hopefully I'll be able to provide clearer reasoning behind why I do things there as well.
I assume that the watchers have a good understanding of the Java programming language, I feel it would be too much to try and teach both Java and LWJGL 3 in the one video series so I'll try and make that more clear in the videos.
Thanks a lot for your comments!