What to do with a weak supercomputer?
17 25 Dec 2015 01:26 by u/bubbadubba
I have a couple raspberry pi 2 B's lying around and wanted to connect them into a small supercomputer while i'm on winter break. I've found a lot of information about how to get it up and running and tested but haven't found many project recommendations for what to do once it is all set up. From my understanding, supercomputers usually run with parallel programs and distributed systems(AFAIK the raspberry pi supercomputer is more suited for distributed systems), both of which i'm unfamiliar with. What is a good project to learn about these topics where I can leverage the use of a weak supercomputer? I'm a third year uni student so i'm pretty much a barely functional retard so the more help the better.
17 comments
6 u/p0ssum 25 Dec 2015 01:53
Seti at home
4 u/bubbadubba [OP] 25 Dec 2015 02:03
awesome I had no clue Seti was still doing their thing! I remember my dad running it like 15 years ago. thank you! Although i'm looking more for a project dealing with the programming aspects of supercomputing, not just getting running an already built program on a supercomputer. Still, thank you for the information.
1 u/p0ssum 25 Dec 2015 02:12
I was thinking you might be able to look at the code for Seti, at least for a starting point. Have you seen this?
2 u/bubbadubba [OP] 25 Dec 2015 02:38
yea, didn't even think about using the given program as a starting point. Where do you think a good direction to branch towards would be?
3 u/p0ssum 25 Dec 2015 02:49
Really depends on your interest, here are a few tutorials. Best thing to start with is to understand parallel programming, from there, the world is your oyster.
3 u/bubbadubba [OP] 25 Dec 2015 02:52
Thank you this is exactly what i was looking for!!!!!!
4 u/Craxic 25 Dec 2015 01:54
Try doing some rendering, that'd be fun. Make a small scene in Blender and see if you can figure out how to get Cycles distributed rendering up and running. If that's too easy, maybe try writing your own ray tracer!
2 u/bubbadubba [OP] 25 Dec 2015 02:07
That sounds like a good idea. I've always shyed away from graphics in general, but now that i'm learning more of the maths involved with doing such things it may be a nice route to go down. Is there any good prefabed scenes for blender? cause i am about as artistic as a rock.
3 u/Craxic 25 Dec 2015 02:52
Haha, so am I. No need for a prefab scene though, you can just copy paste a few cubes and other shapes around, add a few interesting materials. Also, you can set up a fluid simulation really easily, so that can add some interesting things to your scene. In fact, here's one I prepared earlier: http://craxic.com/tori_vp8.webm
1 u/bubbadubba [OP] 25 Dec 2015 03:23
very sexy, certainly will be looking into this. thank you very much!
2 u/HorzaDeservedBetter 25 Dec 2015 01:56
Play around with Tensorflow.
2 u/bubbadubba [OP] 25 Dec 2015 02:09
That right up my alley and i had no clue about this package. I will most definitely be looking into this. Thank you very much sir
2 u/rwbj 25 Dec 2015 05:24
Raytracing is awesome for super computers. Now the cool thing about raytracing is not only does it work for images, but a project I previously worked on was raytracing audio. Give each surface resonant properties and you can organically create incredibly realistic audio effects like echoes or various other aural distortions.
1 u/bubbadubba [OP] 25 Dec 2015 06:16
very interesting, thank you for the information
1 u/LardOn4Bacon 25 Dec 2015 17:09
That sounds pretty cool
1 u/RedditIsPropaganda23 25 Dec 2015 04:39
bitcoin mine