Need to prototype an interface -- need guidance about languages, libraries, general methodology (x-post /v/webdev)

7    11 Apr 2016 12:55 by u/swagath

I'm required to build a prototype of an interface that looks/behaves like this:

* There's a pie-chart with four slices. The size of each slice can be manually adjusted by user. * Clicking on any of these slices opens up a fan of items. These items can be dragged and dropped into that slice.

* Upon drop, the items should contain be contained in that slice.

* I should be able to extract a list of all the items in any slice.

* Besides the pie-chart, there is also an SVG with a transparent background. Items can also be dragged and dropped to it. * List of items dropped there also needs to be populated.

What would be a fast way of going about this? It doesn't have to be perfect.

My skills: Python, C++, rudimentary HTML+CSS+JavaScript+PHP, Processing (Python mode or if not, rudimentary Java)

5 comments

4

High charts - that might help with a large part of this initiative.

0

Yeah, high charts/d3js for charting, probably just raw bootstrap/jquery for any of the interactive stuff.

0

I found this script using RaphaelJS that does the interactive pie. Now I'm trying to figure out how to make the slices into containers into which items can be dropped. Any advice?

0

Bootstrap and D3

0

Java/Swing no wait