Anyone working on an idle game?
5 0 comments 24 Jul 2015 10:21 u/with-or-without (self.programming) in v/programmingComment on: Are idle games easy to code?
short answer...yes, they are practically the same. slightly longer answer...probably, I have yet to come across any real attempts at defining the genre
Comment on: Are idle games easy to code?
Could you do me a favor and post this to the Idle game definition thread in /v/idlegaming? Id do it myself but im not sure if the layout would be compromised with a simple copy/paste.
Comment on: Are idle games easy to code?
Awesome, thanks! I may just take you up on the offer.
Comment on: Are idle games easy to code?
Wow, that was great! Thanks for taking the time. Would building a simple idle game be outside the scope of a beginner?
Also, could I use this comment in my subverse /v/idlegaming ? I'm trying to construct a definition for idle games and think your post is relevant and insightful!
Comment on: Are idle games easy to code?
check out /v/idlegaming
Comment on: Are idle games easy to code?
idle games are a growing genre of games where, some degree of progress is made without player intervention. A game where you gain 1 dollar per second, with the only requirement be that the game is open, you then use this currency to buy upgrades, which have an effect on how much money you earn per second....
this is a very simplified example, good idle games (IMO) generally have multiple systems of customization and more then just one currency.
its like an idlegame!
/v/idlegaming